Latest research Jobs

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Senior HPC AI Cluster Engineer

This role involves designing, implementing, and maintaining large-scale HPC/AI clusters, managing job/workload schedules, and developing CI/CD pipelines. You will work closely with HPC, OS, GPU compute, and systems specialists to architect and optimize performance platforms, and support R&D activities.

Remote Permanent
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Senior HPC AI Cluster Engineer

This role involves designing, implementing, and maintaining large-scale HPC and AI clusters, working with the latest GPU and deep learning technologies. You will collaborate with researchers, developers, and customers to optimize system performance and develop new solutions.

Remote Permanent
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Sr. Software Engineer - Surface Engineering

This role involves building and maintaining highly scalable, fault-tolerant cloud ecosystems using Golang and Python. You will work on backend microservices, leverage existing CrowdStrike tools, and collaborate with multiple teams to detect targeted attacks and improve system architecture.

CrowdStrike London, United Kingdom
Hybrid Permanent
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Sr. Corporate Sales Engineer

As a global leader in cybersecurity, CrowdStrike protects the people, processes and technologies that drive modern organizations. Since 2011, our mission hasn’t changed — we’re here to stop breaches, and we’ve redefined modern security with the world’s most advanced AI-native...

CrowdStrike Spain

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves optimizing and advancing hardware-accelerated video technologies on Intel's GPU architectures, with a strong focus on open-source media ecosystems like FFmpeg and HandBrake. You'll develop, debug, and upstream software enhancements while working closely with open-source communities, ISVs, and internal Intel teams to improve media performance across client and workstation platforms. The role emphasizes deep technical work with modern codecs, video acceleration APIs, and AI-enhanced media pipelines, combining software engineering with architectural influence.

Intel €112,550 pa
Hybrid Permanent

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves deep software engineering work on GPU-accelerated video technologies, focusing on optimizing and upstreaming contributions to open-source media projects like FFmpeg and HandBrake. The engineer will collaborate with open-source communities, ISVs, and internal teams to enhance Intel's media capabilities across codecs such as AV1, HEVC, and VP9 using Intel® Quick Sync Video and oneVPL. Key responsibilities include performance analysis, debugging, and influencing hardware-software co-design for next-generation media solutions on Intel platforms.

Intel £112,550 pa
Hybrid Permanent
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Senior Software Engineer, AI Inference Systems

You will architect and optimize high-performance AI inference systems, focusing on GPU kernel optimization, benchmarking, and scaling workloads across multi-cloud environments. Collaboration with cross-functional teams and conducting original research to advance the field of ML systems are key aspects of this role.

Remote Permanent
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Senior Software Engineer, AI Inference Systems

You will architect and optimize high-performance AI inference systems, focusing on GPU kernel optimization, benchmarking, and large-scale deployment across multi-cloud environments. Collaboration with cross-functional teams and conducting original research to advance the field of ML systems are key aspects of this role.

Remote Permanent
NVIDIA logo

Senior Software Engineer, AI Inference Systems

You will architect and optimize high-performance AI inference systems, focusing on GPU kernel optimization, benchmarking, and large-scale deployment across multi-cloud environments. This role involves deep collaboration with cross-functional teams to push the boundaries of accelerated computing for AI.

Remote Permanent
NVIDIA logo

Senior Software Engineer, AI Inference Systems

You will architect and optimize high-performance AI inference systems, focusing on GPU kernel optimization, compiler development, and benchmarking. Collaboration with cross-functional teams and publishing original research are key aspects of this role.

Remote Permanent