Latest Graphics Processing Units Jobs

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves optimizing and advancing hardware-accelerated video technologies on Intel's GPU architectures, with a strong focus on open-source media ecosystems like FFmpeg and HandBrake. You'll develop, debug, and upstream software enhancements while working closely with open-source communities, ISVs, and internal Intel teams to improve media performance across client and workstation platforms. The role emphasizes deep technical work with modern codecs, video acceleration APIs, and AI-enhanced media pipelines, combining software engineering with architectural influence.

Intel €112,550 pa
Hybrid Permanent

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves deep software engineering work on GPU-accelerated video technologies, focusing on optimizing and upstreaming contributions to open-source media projects like FFmpeg and HandBrake. The engineer will collaborate with open-source communities, ISVs, and internal teams to enhance Intel's media capabilities across codecs such as AV1, HEVC, and VP9 using Intel® Quick Sync Video and oneVPL. Key responsibilities include performance analysis, debugging, and influencing hardware-software co-design for next-generation media solutions on Intel platforms.

Intel £112,550 pa
Hybrid Permanent
NVIDIA logo

Developer Technology Engineer, Energy

This role involves optimizing GPU-accelerated applications for energy simulation and AI workflows, focusing on CUDA performance, multi-GPU scaling, and benchmarking. You will work closely with customer and partner engineering teams to deliver measurable performance improvements and support deployment best practices.

Remote Permanent
NVIDIA logo

Developer Technology Engineer, Energy

This role involves optimizing GPU-accelerated applications for energy simulation and AI workflows on NVIDIA platforms. Responsibilities include CUDA performance optimization, profiling, and working with customer and partner engineering teams to deliver measurable speedups and scalable performance on multi-GPU and multi-node systems.

Remote Permanent
Synthesia logo

Digital Designer

This role involves leading end-to-end project execution, creating visually striking corporate templates, and shaping how enterprise customers in Germany and EMEA adopt and scale Synthesia's AI video platform. The position requires a hands-on, detail-oriented designer with strong communication and multitasking skills.

Synthesia London, United Kingdom
Remote Permanent
Synthesia logo

Engineering Manager (Avatars)

The Engineering Manager role involves leading complex AI-powered video and avatar rendering projects, breaking down ambiguous initiatives into structured plans, and driving technical excellence across backend systems, frontend rendering, and AI integrations. The role focuses on scaling the team, improving system reliability, and aligning with long-term product strategy.

Synthesia London, United Kingdom
Remote Permanent
Isomorphic Labs logo

Research Scientist (Machine Learning), Lausanne

A Research Scientist in Machine Learning will develop novel deep learning models and algorithms to advance drug discovery at digital speed. Working in an interdisciplinary team, they will apply cutting-edge AI techniques to complex biological and chemical problems, iterating on model design, training, and inference to unlock new scientific insights. The role emphasizes innovation, collaboration, and technical leadership in a high-impact research environment.

Isomorphic Labs United Kingdom
Hybrid Permanent

Performance Creative Designer

This role involves creating and testing high-converting digital ad creatives informed by performance data and AI tools. The designer will develop visuals for Meta, Google, and other digital channels, iterating based on campaign performance. Work spans static ads, carousels, landing pages, and social content, with a focus on reducing creative fatigue and optimising results.

Zachary Daniels M607Ra, M60 7RA, United Kingdom £50,000 – £55,000 pa
Remote Permanent

Performance Creative Designer

This role involves creating data-driven, high-converting visual content for digital advertising campaigns across Meta, Google, and other performance channels. The designer will use marketing insights and generative AI tools to rapidly prototype and iterate creatives, continuously optimising for engagement and conversion. They will work closely with paid media and marketing teams to test ideas, reduce creative fatigue, and improve campaign performance across DTC and retail platforms.

Zachary Daniels Ec2M7Py, EC2M 7PY, United Kingdom £50,000 – £55,000 pa
Remote Permanent
NVIDIA logo

Senior Embedded Architect Manager

You will lead the research, design, and implementation of security architecture for NVIDIA's next-generation networking products. This involves hands-on work with hardware and software, collaborating with internal and external teams to meet security standards and develop innovative solutions.

On-site Permanent
NVIDIA logo

Applied AI Researcher - World Reconstruction and Generation

As an Applied AI Researcher, you will develop and adapt deep learning methods for world reconstruction, novel view synthesis, and neural rendering. You will work with a team of researchers to prototype solutions, improve scene realism, and build evaluation workflows, contributing to cutting-edge AI technologies.

NVIDIA Germany
Remote Permanent
NVIDIA logo

Applied AI Researcher - World Reconstruction and Generation

As an Applied AI Researcher, you will develop and adapt deep learning methods for world reconstruction, novel view synthesis, and neural rendering. You will work with a team of researchers to prototype experimental solutions, improve scene realism, and build evaluation workflows for robust technology development.

Remote Permanent
NVIDIA logo

Applied AI Researcher - World Reconstruction and Generation

As an Applied AI Researcher, you will develop and adapt deep learning methods for world reconstruction, novel view synthesis, and neural rendering. You will work with a team of researchers to prototype solutions, improve scene realism, and build robust technology for autonomous systems and intelligent machines.

Remote Permanent
NVIDIA logo

Applied AI Researcher - World Reconstruction and Generation

As an Applied AI Researcher, you will develop and adapt deep learning methods for world reconstruction, novel view synthesis, and neural rendering. You will work closely with a team of researchers and developers to turn cutting-edge research into robust technology, focusing on improving the realism and controllability of generated scenes.

On-site Permanent
NVIDIA logo

GSI Client Manager

As a Client Director for Global System Integrators (GSI) at NVIDIA, you will manage and evolve the business relationship with key GSIs in EMEA, focusing on AI-enabled services. You will work closely with GSI leadership to define strategies, enhance developer skills, and collaborate on joint GTM plans and PoCs.

NVIDIA United Kingdom
Remote Permanent