Latest Data Science Jobs

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Senior HPC Performance Engineer

As a Senior HPC Performance Engineer, you will conduct in-depth performance analysis on large multi-GPU and multi-node clusters, evaluate proof-of-concepts, and triage performance issues. You will collaborate with a dynamic team across multiple time zones to advance NVIDIA's communication libraries and optimize HPC and DL applications.

NVIDIA £221,250 – £507,000 pa
Remote Permanent
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Senior Software Engineer, AI Inference Systems

You will architect and optimize high-performance AI inference systems, focusing on GPU kernel optimization, compiler development, and benchmarking. This role involves collaborating with cross-functional teams to push the boundaries of accelerated computing for AI, contributing to open-source projects, and conducting original research.

NVIDIA Germany
Remote Permanent
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Head of Computational Drug Design, Cambridge, MA

Leads the Computational Drug Design team in advancing drug discovery by integrating AI/ML with computational chemistry. Drives strategy, mentors scientists, and collaborates across disciplines to accelerate candidate nomination. Plays a key role in shaping AI-driven workflows and managing external partnerships.

Isomorphic Labs Cambridge, United Kingdom
Hybrid Permanent
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Team / Research Leader, Computational Drug Design, London

This role involves leading the design of novel small molecule therapeutics using cutting-edge AI and computational chemistry. You will define the scientific direction, manage drug discovery programs, and mentor a high-performing team to deliver life-changing medicines.

Isomorphic Labs United Kingdom
Hybrid Permanent
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Automation Engineer II, Falcon Complete

This role involves developing and maintaining security automation workflows and playbooks in SOAR platforms, scripting in PowerShell and Python, and integrating AI and SIEM queries to enhance SOC operations. You will collaborate with SOC analysts and engineering teams to identify and implement high-value automation opportunities, focusing on improving operational efficiency and analyst productivity.

CrowdStrike United Kingdom
Remote Permanent
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Incident Response Sr. Consultant , GBR)

This role involves serving as a technical team member on incident response engagements, developing new methods to hunt for bad actors, and performing host and network-based forensics across various platforms. You will work on high-profile investigations for Fortune 100 companies and produce high-quality reports and recommendations for key stakeholders.

CrowdStrike United Kingdom
Remote Permanent
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Solution Architect, Computer Vision – Media and Entertainment

This role involves working with leading ISVs and M&E organizations to build AI platforms for video content creation and analysis. Responsibilities include driving NVIDIA technology adoption, leading customer PoCs, and optimizing AI techniques across diverse environments.

On-site Permanent
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Solution Architect, Computer Vision – Media and Entertainment

As a Solution Architect in NVIDIA’s EMEA Media & Entertainment team, you will work closely with leading ISVs and M&E organizations to build AI platforms that enhance video content creation and analysis. Your role involves driving technology adoption, designing scalable inference solutions, and leading proof-of-concepts for complex use cases like automated video summarization and generative AI workflows.

On-site Permanent
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Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, and GPU software to enhance simulation capabilities, focusing on mechanics problems and integrating with robotics workflows.

NVIDIA Switzerland
Remote Permanent
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Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with cross-functional teams to integrate modern simulation methodologies into NVIDIA’s scalable simulation stack, focusing on mechanics problems and real-world applications.

Remote Permanent
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Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, controls, and GPU software to integrate modern simulation methodologies into NVIDIA’s scalable simulation stack, focusing on high-fidelity mechanics problems and real-world applications.

Remote Permanent
NVIDIA logo

Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, controls, and GPU software to integrate modern simulation methodologies into NVIDIA’s scalable simulation stack, focusing on high-fidelity mechanics problems and real-world applications.

Remote Permanent
NVIDIA logo

Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, controls, and GPU software to integrate modern simulation methodologies into NVIDIA’s scalable simulation stack, focusing on high-fidelity mechanics problems and real-world applications.

Remote Permanent
NVIDIA logo

Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, controls, and GPU software to integrate modern simulation methodologies into NVIDIA’s scalable simulation stack, focusing on high-fidelity mechanics problems and real-world applications.

Remote Permanent
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Applied AI Researcher - World Reconstruction and Generation

As an Applied AI Researcher, you will develop and adapt deep learning methods for world reconstruction, novel view synthesis, and neural rendering. You will work with a team of researchers to prototype solutions, improve scene realism, and build evaluation workflows, contributing to cutting-edge AI technologies.

NVIDIA Germany
Remote Permanent