Latest Data Analytics Jobs

PhysicsX logo

Head of People Partnership

About us PhysicsX is a deep-tech company with roots in numerical physics and Formula One, dedicated to accelerating hardware innovation at the speed of software. We are building an AI-driven simulation software stack for engineering and manufacturing across advanced industries....

PhysicsX London, United Kingdom

Head of AI - Selby Jennings

Lead the creation of a new AI research and engineering function within a global investment firm, developing advanced machine learning and agentic systems to enhance investment decision-making. Translate frontier AI research into practical tools for portfolio managers and quantitative researchers, with a focus on generating measurable alpha. Build and lead a high-performance team while establishing scalable AI infrastructure and governance frameworks.

eFinancialCareers London, United Kingdom
Hybrid Permanent
OpenAI logo

Training, Process Management Engineer

About the TeamTraining Runtime designs the core distributed runtime that powers everything from early research experiments to frontier-scale model runs. We work on building robust, scalable, high performance components to support our distributed training workloads. Our priorities are to maximize...

OpenAI London, United Kingdom
Hybrid Permanent
CrowdStrike logo

Field Technology Strategist , GBR)

The Field Technology Strategist for Northern Europe will drive CrowdStrike’s technical vision and strategy, working closely with the CTO Labs team and various internal functions. Responsibilities include informing the company’s strategic vision, engaging with industry leaders, and maintaining a deep understanding of the cybersecurity landscape.

CrowdStrike United Kingdom
Remote Permanent
CrowdStrike logo

Professional Services, Resident Manager , GBR)

Lead and grow a team of resident consultants to deliver CrowdStrike Falcon platform services, from pre-sales scoping to post-deployment support. Drive customer success across Endpoint, Identity, Cloud Security, and Next-Gen SIEM, while mentoring team members and improving delivery efficiency through AI and automation.

CrowdStrike United Kingdom
Remote Permanent
OpenAI logo

Software Engineer, Platform Systems

About the TeamThe Platform Systems team at OpenAI operates at the intersection of cutting-edge AI and large-scale distributed systems. We build the engineering and research infrastructure required to train OpenAI’s flagship models on some of the world’s largest, custom-built supercomputers.Our...

OpenAI London, United Kingdom
Permanent
Wayve logo

Vehicle Validation Engineer

As a Vehicle Validation Engineer, you will be responsible for planning and executing vehicle tests to support the development and deployment of Wayve's AI driving systems. You will work closely with engineering, product, and operations teams to ensure vehicles are ready for testing, develop validation approaches, and provide detailed feedback on system performance and real-world driving quality.

Wayve United Kingdom
On-site Permanent
Wayve logo

Director of Platform Management for Simulation, Evaluation & Validation

Leads product vision and strategy for Wayve's simulation, evaluation, and validation platforms used in developing the AI Driver. Aligns cross-functional platform teams to build a unified, high-quality internal system that supports rapid development, rigorous testing, and safe deployment of autonomous driving technology. Focuses on developer experience, platform reliability, and operational excellence in a safety-critical environment.

Wayve United Kingdom US$332,000 – US$415,000 pa
Hybrid Permanent
Isomorphic Labs logo

Team / Research Leader, Computational Drug Design, London

This role involves leading the design of novel small molecule therapeutics using cutting-edge AI and computational chemistry. You will define the scientific direction, manage drug discovery programs, and mentor a high-performing team to deliver life-changing medicines.

Isomorphic Labs United Kingdom
Hybrid Permanent

Software Enabling and Optimization Engineer – GPU Compute (Vulkan / Cross-OS) (f/m/d)

This role involves deep technical work on GPU compute software, focusing on Vulkan-based optimization across Windows, Linux, and ChromeOS. You'll collaborate with ISVs, open-source communities, and internal teams to enable and enhance GPU workloads on Intel platforms, using low-level programming and performance analysis. The position emphasizes full-cycle development, from prototyping to go-to-market support, with a strong focus on cross-platform software-hardware integration.

Intel Germany €130,300 pa
Hybrid Permanent

Software Enabling and Optimization Engineer – GPU Compute (Vulkan / Cross-OS) (f/m/d)

This role involves enabling and optimizing GPU compute workloads on Intel platforms, with a focus on Vulkan-based applications across Windows, Linux, and ChromeOS. The engineer will collaborate with ISVs, open-source communities, and internal teams to develop, debug, and optimize software solutions leveraging Intel GPU capabilities. Key responsibilities include performance tuning, technical consultation, and influencing future hardware and software architectures through direct feedback to Intel engineering teams.

Intel €130,300 pa
Hybrid Permanent

Software Enabling and Optimization Engineer – GPU Compute (Vulkan / Cross-OS) (f/m/d)

This role involves enabling and optimizing GPU compute workloads on Intel platforms using Vulkan across Windows, Linux, and ChromeOS. The engineer will collaborate with ISVs, open-source communities, and internal teams to develop, debug, and optimize software solutions, while providing technical feedback to shape future Intel GPU technologies. The position emphasizes performance tuning, cross-OS development, and ecosystem engagement for client systems including laptops, desktops, and workstations.

Intel €130,300 pa
Hybrid Permanent

Software Enabling and Optimization Engineer – GPU Compute (Vulkan / Cross-OS) (f/m/d)

This role involves deep technical work on GPU compute software, focusing on Vulkan-based optimization across Windows, Linux, and ChromeOS. You'll collaborate with ISVs, open-source communities, and internal teams to enable and optimize workloads on Intel GPUs, covering areas like AI/ML, media, and productivity applications. The position emphasizes low-level programming, performance tuning, and influencing future Intel GPU architecture through hands-on software development and partner engagement.

Intel €130,300 pa
Hybrid Permanent

Software Enabling and Optimization Engineer – GPU Compute (Vulkan / Cross-OS) (f/m/d)

This role involves developing and optimizing GPU compute software using Vulkan across Windows, Linux, and ChromeOS to ensure high-performance execution on Intel client platforms. The engineer will collaborate with ISVs, open-source communities, and internal teams to enable and enhance GPU workloads in areas like AI/ML, media, and productivity applications. Responsibilities span full lifecycle development, performance tuning, technical consultation, and influencing future Intel GPU architecture through direct feedback.

Intel €130,300 pa
Hybrid Permanent

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves deep technical work on hardware-accelerated video processing, focusing on optimizing and contributing to open-source media projects like FFmpeg and HandBrake. The engineer will collaborate with open-source communities, ISVs, and internal Intel teams to enhance media performance on Intel platforms using technologies like Intel® Quick Sync Video and oneVPL. The position emphasizes upstream contributions, performance analysis, and integration of advanced codecs and AI-enhanced media workflows.

Intel Germany €112,550 pa
Hybrid Permanent