Latest Public Sector Jobs

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Senior DevOps Engineer (Azure)

As a Senior DevOps Engineer, you will work on the development, management, configuration, and automation of systems and services across AWS and Azure. You will collaborate within agile teams, prioritize tasks, and ensure seamless integration into broader organizational goals while advancing the company's technological edge.

Darktrace London, UB8 1LQ, United Kingdom
Hybrid Permanent
Darktrace logo

Mid-Level Platform Engineer (Kubernetes)

As a Specialist Platform Engineer, you will design, build, and maintain the foundational infrastructure and automation that product teams rely on. You will deploy and scale global cloud applications, optimize public cloud resources, and ensure infrastructure meets security and performance requirements.

Darktrace Cambridge, CB2 3BJ, United Kingdom
On-site Permanent
CrowdStrike logo

Corporate Sales Engineer , GBR)

The Corporate Sales Engineer role at CrowdStrike involves a mix of technical and strategic responsibilities, including supporting the sales process, conducting competitive research, and developing technical solutions. You will work closely with cross-functional teams to drive innovation and improve sales efficiency while mentoring junior engineers and contributing to the company's technical documentation.

CrowdStrike United Kingdom
Remote Permanent
CrowdStrike logo

Sr. Security Researcher II, Persona Ops

This role involves tracking and collecting information on Russian-language eCrime actors, tools, and techniques, including deep and dark web activities. You will create detailed reports and collaborate with teams to produce threat intelligence, requiring extensive experience in navigating cyber threat environments and strong OSINT skills.

CrowdStrike United Kingdom
Remote Permanent
Synthesia logo

Senior Research Engineer - Video Foundation Models (Pre - Training)

This role involves developing and scaling latent video diffusion models for human-centric video generation, with a focus on improving controllability, training stability, and inference efficiency. The engineer will work on production-grade foundation models, designing conditioning mechanisms for pose, emotion, and script control, while optimizing distributed training and evaluation systems. Work is applied and outcome-driven, bridging research and engineering to deliver models used by thousands of enterprises.

Synthesia London, United Kingdom
Remote Permanent
Synthesia logo

Senior Research Engineer - Audio Post-Training

As a Senior Research Engineer, you will work on cutting-edge challenges in generative AI, specifically focusing on creating high-quality, expressive, and real-time synthetic voices. You will adapt and optimize speech models, implement post-training techniques, and integrate novel architectures to enhance realism and responsiveness in TTS systems.

Synthesia London, United Kingdom £50,000 pa
Remote Permanent
OpenAI logo

Protection Scientist Engineer, Intelligence and Investigations

This role involves designing and building systems to proactively identify and enforce against abuse on OpenAI’s products. You will work cross-functionally with product, policy, and engineering teams to develop robust abuse monitoring, automate processes, and respond to critical escalations, including those involving sensitive content.

OpenAI London, United Kingdom
On-site Permanent
OpenAI logo

Security Engineer, Detection and Response - EMEA

About the TeamSecurity is at the foundation of OpenAI’s mission to ensure that artificial general intelligence benefits all of humanity.The Security team protects OpenAI’s technology, people, and products. We are technical in what we build but are operational in how...

OpenAI London, United Kingdom
Permanent
PhysicsX logo

Principal Software Engineer - Engineering Applications

The Principal Software Engineer role involves collaborating with product managers and designers to define and implement AI-driven engineering applications. Responsibilities include leading the development of scalable, modular front-end architecture, ensuring service interoperability, and contributing to company-wide software engineering standards.

PhysicsX London, United Kingdom
On-site Permanent
PhysicsX logo

Principal Machine Learning Infrastructure Engineer

About us PhysicsX is a deep-tech company with roots in numerical physics and Formula One, dedicated to accelerating hardware innovation at the speed of software. We are building an AI-driven simulation software stack for engineering and manufacturing across advanced industries....

PhysicsX London, United Kingdom

Principal Consultant, Incident Response (Weekend Schedule)

Our MissionAt Palo Alto Networks®, we’re united by a shared mission—to protect our digital way of life. We thrive at the intersection of innovation and impact, solving real-world problems with cutting-edge technology and bold thinking. Here, everyone has a voice,...

Palo Alto Networks United Kingdom

Client Success Director (Thai Speaking)

The Client Success Director is responsible for ensuring clients successfully adopt and scale Thought Machine's platform, achieving contracted outcomes within agreed timelines and budgets. This senior, client-facing role involves managing delivery, support, and sales teams across complex, multi-year engagements, while maintaining high client satisfaction and long-term commercial value.

Thought Machine Bangkok, Thailand
Remote Permanent

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves deep technical work on hardware-accelerated video processing using Intel's GPU and media technologies. You'll contribute directly to open-source projects like FFmpeg and HandBrake, optimize media pipelines for Intel Quick Sync Video, and collaborate with internal teams and external partners to improve performance and adoption. The position emphasizes low-level media software development, performance analysis, and leadership within the open-source media ecosystem.

Intel €112,550 pa
Hybrid Permanent

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves optimizing and advancing hardware-accelerated video technologies on Intel's GPU architectures, with a strong focus on open-source media ecosystems like FFmpeg and HandBrake. You'll develop, debug, and upstream software enhancements while working closely with open-source communities, ISVs, and internal Intel teams to improve media performance across client and workstation platforms. The role emphasizes deep technical work with modern codecs, video acceleration APIs, and AI-enhanced media pipelines, combining software engineering with architectural influence.

Intel €112,550 pa
Hybrid Permanent