Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)
This role involves optimizing and advancing hardware-accelerated video technologies on Intel's GPU architectures, with a strong focus on open-source media ecosystems like FFmpeg and HandBrake. You'll develop, debug, and upstream software enhancements while working closely with open-source communities, ISVs, and internal Intel teams to improve media performance across client and workstation platforms. The role emphasizes deep technical work with modern codecs, video acceleration APIs, and AI-enhanced media pipelines, combining software engineering with architectural influence.